Rockstar’s Global VP of Development: Jeronimo Barrera, has given awesomely detailed answers to our XCN partnered Max Payne 3 Q&A questions. Check them out below
1. How difficult is it to take a property that had a certain direction under a different developer. Do you try to keep the tone of the original titles, or flip it up with your own spin and flavor?
We wanted to do both, by taking all the classic elements of a Max Payne game and moving them forward in a direction that was logical for the character while still creating new opportunities for story and gameplay.
From a story perspective, there was very little creative opportunity left in keeping Max in New York after the events of the first two games, Max was certain to be off the force. A job working private security in South America is exactly the kind of work that an older, washed up ex-cop might take.

