Dead Effect 2 - Xbox One Review

"Don't panic!"

Dead Effect 2 is another game that is making the leap from mobile to console and if I'm honest most of the games that make this transition crash and burn. For every slice of sci-fi gaming heaven that we are treated to it follows suit that imitators will surely follow. 

Dead Effect 2 is heavily inspired by some of the genre's biggest and brightest but flattery comes with its own downfalls. At the start of the game you are given the choice to pick between three different characters dad with their own specialities. Gunnar Davis is the heavy weaponry specialist, Jane Frey is up close and personal with her shotgun and Rayner is a close quarters combat machine who deals in death using melee weapons. 

You are woken up by a character called Danette who gives you your first mission which is to find her when you finally track her down she will give you missions constantly. One such mission tasks you with finding an engineer called Minikin who you must protect from various enemies as you escort him back to you base. Once you have him there he will let you upgrade weapons for you at a cost.

Your base is where everything happens. The holographic map that is situated in the middle of the room is where you will select each mission as you please. Every character will need to be interacted with at some point so you can find out more about the story and the various mission. But you will also need to speak to them about you powers, weapon upgrades, abilities and body enhancements that allow you to reach greater speeds and various other tweaks

There is a lot to do here. The map gap plenty of different mission types apart from the story mode.there are Biohazard, Survival, Infestation and Lone Wolf side quests which you can also try. These extra quests and modes not only bulk the game out but they add a lot of extra content that you wouldn't even find in a full blown release unless it was added later as DLC at a cost. The inclusion of these modes also make up for the fact that there is no co-op or multiplayer on offer. But with this much content there is still a lot going on. For me I'm always happy when a game goes all out with its single player mode but if you insist on some form of multiplayer then your out of luck.

The voice acting in Dead Effect 2 is absolutely dreadful which is a shame because every time someone speaks it pulls you right out of the game. The engineer you rescue early on suffers a brain injury and all he can say is his name, repeatedly and a few minutes of hearing Minikin saying “Minikin”over and over was enough to drive me mental.  The dialogue is delivered with such a wooden and stereotypical tone it has to be heard to be believed. It's the worst I've ever heard in any game. Graphically everything is downright dirty looking and it fits the look perfectly. There is also a good range of different enemies to blast your way through so you won't be bored of tearing through the same enemies over and over.

Dead Effect 2 is quite an accomplishment for a team of only eleven people. It's not going to stand up to triple A games but then again you wouldn't expect it to either. For just under £10 you're getting a lot for your money and that's worth praise in itself. This indie title sets out its stall early and bombards you with different game modes and plenty of enemies to blast through and at bargain price to boot.

Developer: BadFly Interactive
Publisher: BadFly Interactive
Website: Dead Effect 2
Twitter: @DeadEffectGame

Review code supplied by BadFly Interactive


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