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Prey Review

Rating: 5.00/5 (1 Vote)

I`m not too sure what my true thoughts are on the game that I`m going to write about. I`m unsure as it was a game that I had been so looking forward to. When they announced Prey at E3 last year, although a re-boot, I was ecstatic and having been a huge fan of the Prey games back on the Xbox 360, I was buzzing to get my chance to have a play on something that I`d been so looking forward too. Now, I`m not too sure whether I still feel the same buzz and excitement.

 

Prey was developed by Arkane Studios and published by Bethesda, and is a reboot to the 2006 version, developed by Human Head Studios. You`re going to take on the role of Morgan Yu, a researcher who wakes up on Talos I, a space station where research into an alien species known as the Typhoon is performed and studied. After the Typhoon escape confinement and go onto to torment their way around the ship, Morgan is going to need to use his skills and combat abilities to survive and make his way around the ship, in an open-world esque game.

It`s interesting early on to see how Arkane have decided to take this in the form of an open-world game. For some games it works incredibly well, and for some games it doesn’t, and this is the first point I`m unsure of. Just like any other open-world game, it`s going to become incredibly easy to get side-tracked from the actual missions. You`re going to have the option to read through articles and collect items that you may need later that`ll help you in terms of your health and ammo/weapons later. But, it`s also going to become rather disjointed, as it`s not the easiest open-world game to get your head around and it`s not going to be an easy one either.

 

Exploration is going to be key and vital, as you`ll need to find items such as key-cards to open new areas, and these can be found in office draws, boxes, and on-person. You can search and move items, and people for that matter, to places that may help, for example, moving something out of the way so that it can`t be detected by the enemies and opposition. But the key thing within Prey and something that Arkane really appeared to have pushed and focused on, and that`s the use of exploration. There`s a lot to explore and a lot to be fine, so be warned. For people who love open-worlds and following a game of this sort of structure you`ll love it, but if you`re wanting something a bit more linear and straight forward, then don’t follow on with this.

Through exploring the station and opening new areas that are going to bring you surprise and wonder, is also going to bring you some un-invited guests to your party. And that`s going to bring me onto the combat system, and be warned, be prepared to take time and learn and master the controls, as they are a lot more difficult than they`d first appear. They do follow a similar sort of configuration to other shooter games, but especially on, it`s going to use up a ton of stamina, and this will of course, resolve in slowing you down in attacks, so you`re going to need to practice conserving your stamina, and dancing with your enemy and draining them down and getting the shots in where possible. Of course, the minute you have access to a gun then everything changes and becomes a bit easier, but be prepared to take time early on (And there are going to be plenty of opportunities early on as you come across enemies and aliens that are going to become rather frustrating and quite frankly annoying as the game goes on) to work and brush up on your combat skills.

As you progress through the game, you can upgrade skills and build up Morgan`s arsenal to make you become more powerful and aid you a lot more towards the latter part of the game. These will be achieved by collecting small boxes that will give you points to spend brushing up your skills.

It`s easy to see throughout that there`s been some inspiration from other games, such as Bioshock and I`d even say Dishonored in terms of the combat system. It`s nice to see in some way or form similarities to other games and inspirations, and if you`re a fan of Bioshock or Dishonored or even Dead Space, then you`ll enjoy playing through Prey.

I go back to my original point at the start of my review, where I said I wasn’t too sure on how I felt about Prey. I think going for a more open-world approach could swing a few different ways, and could work out for the better. Going open-world and focusing on exploring and survival and with the horror element thrown in you could be in for quite a good experience and good laugh playing through, but be prepared for times where it`s going to feel quite frustrating and tedious, and make you want to put down the controller to work out what to do next. Perhaps my true thoughts will come a lot clearer in the next few hours of play time, but, if you`re someone who`s played the original or enjoys the Bioshock or Dishonored games, then you might quite enjoy playing through this. There`s a demo up in the Xbox Store, so if you get the chance, have a play through and see what you think.

Developer: Arkane Studios

Publisher: Bethesda

Website: Prey

Twitter:@ArkaneStudios / @BethesdaStudios / @PreyGame

Price: £49.99

Review code supplied by XCN

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