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Yooka-Laylee Review

Rating: 5.00/5 (2 Votes)

I was really looking forward to playing Yooka-Laylee. After having the chance to play a portion of it back at EGX in September last year and chatting with Team 17, it was a game that I wanted to get my hands on when it was released. In the last week, we`ve seen it release on Xbox One, and finally I was about to get my hands on the game that I`d thought quite highly of at EGX last year. But was the hype and excitement going to carry on? Or was it going to be a let-down? I must say, I`m loving it now.


Yooka-Laylee is a game developed by Playtonic and published by Team 17, and is an open-world platformer. You play as the main characters, Yooka and Laylee, and go on a journey to knock off the evil Capital B and his horrible plans to take over the world and all the books in the world and use them for his profit. Being open-world you`re going to be able to take on a range of missions, aswell as collecting a range of collectibles including Pagies (that make up a book, there are 145 pages to collect across the game), quills (These are scattered across the game and these can be exchanged in knowledge of certain moves that`ll help you in the game – Think of a bit of a currency method)

Very like any other open-world game, you`re going to be able to undergo a range of tasks and missions and do them when you wish. But, like any other open-world game, it becomes very incredibly easy to get side-tracked away from what you were doing. Which in a way is good as it`ll give you the option to explore the game more, but don’t expect to complete it quickly and easily. The more further you go the more you`ll expand on worlds and planets, and the more collectibles there are to unlock, but Pagies are going to be the main one you`re going to want to find. Completing missions, side tasks and other miscellaneous tasks will earn you those pages that you`ll collect to take down Capital B.

The game feels and reminds me a lot of something that you`d have played ages ago. I can`t quite put my finger on the game I`m trying to think of (and no doubt it`ll come to me later). You`re left very much to your own vices and you`re own ability to explore, and that`s something that I quite like. I`ve seen games they feel like they`re holding your hand all the way throughout, but with Yooka-Laylee, it doesn’t feel like that. I quite like the fact they`ve given you the small hints throughout, but there`s a lot of exploring on your own, and that`s something I personally quite like and enjoy from an open-world game.

The further you go into the game, the more Pagies that you are going to require to open up new worlds and explore. This will result in using Pagies up (for example, if you have 10 Pagies, and a world uses 3 Pagies to expand, this would take you down to 7, but to open and expand later you would need to re-get that number back up to the required amount). For me it was quite enjoyable as it does mean you must fully explore through the game and take on the range of tasks and missions that will get you those Pagies, but I could also understand from some`s perspectives that it will become rather frustrating after a while. It may start to feel repetitive after a while, but I didn’t find that the was the case for me.

There are several refences in the game that will provide a real throwback to old veteran gaming. There is a chance to play retro games on an arcade machine in each world, and offers scoring systems. I love seeing references to old games and style of gaming in modern games, and offers something else to indulge into in Yooka-Laylee.

It`s not a game that`s going to ask a lot of you for the controls, and the controls are straight forward to pick up. Some of the more advanced moves could take some practicing, but there isn’t anything that’s going to stand out and be a difficult task to get. It`s quite a nice and good pick up and play game.

Yooka-Laylee isn’t a game that`s going to be awfully difficult that could switch one of two ways. It`s a very fun game in terms of collecting Pagies and Quills, exploring the worlds, taking on the tasks and bosses, but it isn’t a game that`s going to ask a lot difficulty wise. If you`re after something that`s going to offer you a real challenge, you`d be better off looking elsewhere. But, I`ve loved my time with Yooka and Laylee, and the game that I played and fell in love with at EGX has carried over to the full game, and Playtonic have done an exceptionally fantastic job. I hope there is some sort of sequel in the works, and I cannot wait!

A huge thank you to Team 17 for supplying us with a review copy of Yooka-Laylee.

Developer: Playtonic
Publisher: Team17
Website: Yooka-Laylee
Twitter: @PlaytonicGames / @Team17Ltd 

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