I quite enjoy these types of games. The games that you sort of find more on mobile devices, where you must dodge the obstacles, collect collectibles and basically keep going as much as you can until you end up dying or crashing. Well, one developer has decided to try and bring that sort of game over to Xbox One, with their game, RaceTheSun. A game where you are a solar-powered craft, and your aim is to keep going if possible. Is it a game that`s going to be welcomed on Xbox One? Or is it a game that should have stayed in the mobile device section? I must say, I`m pleasantly surprised, and really, really enjoying it.
I was really looking forward to playing Yooka-Laylee. After having the chance to play a portion of it back at EGX in September last year and chatting with Team 17, it was a game that I wanted to get my hands on when it was released. In the last week, we`ve seen it release on Xbox One, and finally I was about to get my hands on the game that I`d thought quite highly of at EGX last year. But was the hype and excitement going to carry on? Or was it going to be a let-down? I must say, I`m loving it now.
There are some quite interesting games out in the Xbox community. Over the last 12 months we have really seen some interesting games released and from a range of genre. Over the past week, I`ve had the chance to play through Wale`s Interactive newest addition to the Xbox family, and it`s something quite different. It`s called Late Shift and is a full motion video game. It`s different, is it going to make a hit on the store though? Or it is it going to be a wash away? Well, I quite enjoy it, but I`m not sure how it`s going to do in the wider Xbox community.
Cast your mind back to 2013 just for a minute. It was a time when the Wii U was suppose to be capturing the hearts of gamers everywhere. Sadly it didn't but it did have one exclusive game that I have always been jealous of. Fast forward to 2017 and that exclusive has made the leap to the the Xbox One. LEGO City Undercover has undergone a bit of a revamp for its coming out party but is it enough to warrant a purchase?
When Microsoft launched the original Xbox they knew they had a fight on their hands to try and capture the hearts and minds of gamers the world over. Halo was the breakout title but they knew they needed more than that to survive. Gaming mascots come in all shapes and sizes and with the failed platformer Blinx firmly behind them they turned to Beep Industries and their upcoming platformer Voodoo Vince. Beep Industries first title for the Xbox had a great weight of expectation on its shoulders and I remember there being quite a big fuss being made about it. Would Voodoo Vince be the first breakout platforming mascot on Microsoft's fledgling console?
Fans of stealth game Styx: Master of Darkness have had to wait 3 years for a sequel but the mean looking goblin thief is back in Styx: Shards of Darkness. In the new game, Styx is based in the rundown town of Thoben, a slum on stilts perched high above a massive swamp. The goblins that moved into the humans area are known as The Green Plague and considered a pest to be wiped out, so Styx skills at skulking around are very much essential in this town. Our antihero’s main interest is parting people from their valuables, and spends his days lurking in the shadows, hiding in cupboards or under tables, peeking through keyholes and listening in on conversations. Styx also has some impressive acrobatic skills with his ability to climb, hang from ledges and jump large gaps and is not only a thief but a deadly assassin as he sneaks up his victims before dispatching them with a sharp knife to the throat. Moving around stealthily cannot be taken for granted however, as the AI is fairly intelligent, and any little sound like bumping into the furniture or an ornament will have a nearby enemy investigating where the sound has come from.
Murder That's More Than Meets The Eyemask
Any game developer worth his salt will try and come up with a fresh idea or unusual twist within their genre that coupled with great gameplay, will ensure they have a hit on their hands. The good folks at Tequila Works and Cavalier Game Studios may have ticked all the boxes with the Sexy Brutale in a game that had me hooked on its macabre shenanigans. The name of the game doesn’t give you much of a clue as to what’s in store, but if I said it combines the board game Cluedo with Groundhog Day, then throw in a little Edgar Allen Poe and we have a good starting point.
Thimbleweed Park is a game I've been chomping at the bit to get my hands on ever since it was announced. Developed by gaming stalwarts Ron Gilbert and Gary Winnick this Kickstarter funded point-and-click adventure has a huge weight of expectation on its shoulders. Will this turn out to be a great homage to the games of the past or just another vanity project that should have stayed on the drawing board.